![]() And this might just be a “me” problem, and I might be alone here. Otherwise, it’s a nice story with a meaningful choice at the end of the game.īut while the narrator was pushing me to uncover more of the story, the gameplay consistently held me back. Despite very few characters and relatively few story beats, I was engrossed by the world, and I wanted to keep playing almost solely to hear what the narrator would have to say next. And I watched and listened to him play for a bit and, yeah, I was instantly intrigued. I remember, long ago, my brother was excitedly telling me about this game where “they narrate EVERYTHING”. Funnily enough, that’s probably why a lot of us had even heard about the game in the first place. Bastion introduces the magnificent story-telling prowess of Supergiant games with their narrator. This game is a huge accomplishment! But unlike their other titles, I have no urge to return to this game at some later date, and I think it’s mostly because I don’t jive very much with the gameplay.īefore we get to all that, though, let’s talk about the story and characters. It’s understandable- this was their first game. With all that said, I must admit Bastion is easily my least favorite of all the Supergiant games I’ve played. Bastion, the game of a young boy trying to repair his broken world, has a beautiful world, a beautiful narrative, and is told with the beautiful signature Supergiant style that they would come to be known for with games like Hades and Transistor. ![]() You’d be hard-pressed to find such a magnificent debut from a new indie studio as this one. ![]()
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